Harbor Escape · Djemba Games
Last updated: September 1, 2026
Harbor Escape is a mobile puzzle game made by Djemba Games ("we", "us"). This page explains what information the app collects, why, and how you can control it.
We don't run our own servers, and Harbor Escape has no account or sign-in system. We don't collect your name, email address, photos, contacts, or location, and the app never asks for access to your camera or microphone.
The app does use a small number of third-party services to understand how the game is played and to show ads. Those services collect some data directly, on their own servers, as described below.
We use GameAnalytics to see which levels are too easy or too hard, and whether new features work as intended. It automatically collects general device information (device model, operating system version, language, and similar) and a device identifier used to tell one player's sessions apart from another's — on iOS, this is your device's "identifier for vendor," a value tied to Djemba Games' apps specifically, not shared with other developers, and not tied to your real identity.
It also receives the gameplay events the game sends, all tied to that anonymous device identifier rather than to you: which level you're on, whether you completed or failed it, how many moves you had left, whether you watched or skipped an ad offer, and whether you turned sound or haptics off. None of this includes anything you type or create — Harbor Escape has no text input, chat, or player profile.
Full details: GameAnalytics' privacy notice.
Harbor Escape shows ads — a short video between levels, and an optional "watch an ad for +3 moves" offer — through Unity LevelPlay, an ad mediation service by Unity Technologies. LevelPlay currently uses Unity Ads to supply the ads you see; that may change as we add or remove ad networks in future updates, in which case this page will be updated.
To show and measure ads, Unity's ad services collect device information and an advertising identifier, and receive events about ads shown, clicked, or completed. On iOS, the advertising identifier (IDFA) is only available to them if you allow tracking when iOS asks (see below) — without it, ads still work, they're just not personalized to you.
Full details: Unity's Game Player and App User Privacy Policy (covers both LevelPlay/ironSource and Unity Ads). California residents can also use Unity's Do Not Sell or Share My Personal Information page.
After you've played a few levels, iOS will ask whether Harbor Escape can track you across other companies' apps and websites. This is Apple's own system permission, not something we built — Apple explains it here.
You can say no. The game works exactly the same either way — you'll still see ads and be able to earn bonus moves by watching one, they just won't be tailored to you if you decline. You can change your answer at any time in Settings → Privacy & Security → Tracking.
We don't ask for your name, email, photos, contacts, precise location, or access to your camera or microphone. There's no account to create, no login, and nothing you type into the app.
Harbor Escape isn't directed at children under 13, and we don't knowingly collect data from children under 13.
If what we collect changes — for example, if we add a new ad network or an in-app purchase — we'll update this page and the date at the top.
Djemba Games — info@djembagames.com — djembagames.com